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Game Development Patterns with Unity 2021: Explore practical game development using software design patterns and best practices in Unity and C#
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Gain a comprehensive overview of Unity engine architecture and coding model
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What Stands Out
Toote üksikasjad
- Gain a comprehensive overview of Unity engine architecture and coding model
- Build a complete racing game using software design patterns and understand how to implement them in Unity
- Learn about overall design of core game mechanics and systems
- Identify and overcome the negative impacts of bad architectural decisions with effective practices
- Understand how to structure professional Unity code using industry-standard development patterns
- Explore ways to adapt traditional design patterns for use with the Unity API
| Publisher | Packt Publishing |
| Publication date | July 30, 2021 |
| Edition | 2nd ed. |
| Language | English |
| Print length | 246 pages |
| ISBN-10 | 1800200811 |
| ISBN-13 | 978-1800200814 |
| Item Weight | 1.03 pounds (470 grams) |
| Dimensions | 7.5 x 0.56 x 9.25 inches (19.1 x 1.4 x 23.5 cm) |
Who Should Buy?
-
Aspiring Developers
Beginners looking to enter game development with structured knowledge on design patterns and best practices will benefit.
-
Intermediate Coders
Developers with basic Unity experience seeking to enhance their skills through advanced game design knowledge and coding patterns.
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Educators and Trainers
Instructors aiming to teach game development can utilize this book as a curriculum resource for structured learning.
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Absolute Beginners
Those with no programming background may struggle without foundational knowledge in C# and Unity concepts.
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Game Development Patterns with Unity 2021: Explore practical game development using software design patterns and best practices in Unity and C#
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€ 58
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Omadused ja eelised
- Learn how to implement software design patterns with Unity engine architecture
- Build a complete racing game using industry-standard development patterns
- Develop configurable core game mechanics and ingredients that can be modified without writing a single line of code
- Identify the right patterns for implementing specific game mechanics or features
- Understand practical object-oriented programming techniques within the context of a Unity project
- Adapt traditional design patterns for use with the Unity API
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