Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#
For coverage, I’ve selected design patterns from both the original Gang of Four textbook and more recent patterns that have been developed to specifically target game dev scenarios, which I haven't seen a lot of in existing resources.
Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#
товар №: 90191865

Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#

товар №: 90191865

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For coverage, I’ve selected design patterns from both the original Gang of Four textbook and more recent patterns that have been developed to specifically target game dev scenarios, which I haven't seen a lot of in existing resources.
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What Stands Out

Hands-On Learning
Gain practical skills by building engaging games directly in Unity, ensuring a solid understanding of design patterns through real-world application.
Updated 2023 Content
Stay current with the latest Unity features and C# practices as the course incorporates modern techniques relevant to today's game development landscape.
Problem-Solving Focus
Learn how to effectively address common game development challenges, enhancing your ability to create efficient and maintainable code for your projects.

Информация о продукте

Shop Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C# online at a best price in Estonia. 180512028X
  • Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C#!Purchase of the print or Kindle book includes a free eBook in PDF formatKey FeaturesCraft engaging Unity 2023 games while mastering design patterns like Singleton, Object Pool, and moreWrite clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environmentGo beyond basic design pattern usage and learn to customize and extend them for your unique game design needsBook DescriptionStruggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns while building exciting Unity projects. Through hands-on game development, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity 2023 book, the way you develop Unity games will change. You'll emerge not just as a more skilled Unity developer, but as a well-rounded software engineer equipped with industry-leading design patterns. What you will learnImplement a persistent game manager using the Singleton patternSpawn projectiles efficiently with Object Pooling for optimized performanceBuild a flexible crafting system using the Factory Method patternDesign an undo/redo system for player movement with the Command patternImplement a state machine to control a two-person battle systemModify existing character objects with special abilities using the Decorator patternWho this book is forThis book is your perfect companion if you're a Unity game developer looking to level up your C# skills and embrace industry standards for building robust games. Knowledge of Unity and basic C# programming is recommended. Table of ContentsPriming the System Managing Access with the Singleton PatternSpawning Enemies with the Prototype Pattern Creating Items with the Factory Method Pattern Building a Crafting System with the Abstract Factory PatternAssembling Support Characters with the Builder Pattern Managing Performance and Memory with Object PoolingBinding Actions with the Command Pattern Decoupling Systems with the Observer PatternControlling Behavior with the State Pattern Adding Features with the Visitor Pattern Swapping Algorithms with the Strategy PatternMaking Monsters with the Type Object Pattern Taking Data Snapshots with the Memento Pattern Dynamic Upgrades with the Decorator PatternConverting Incompatible Classes with the Adapter PatternSimplifying Subsystems with the Façade Pattern Generating Terrains with the Flyweight Pattern Global Access with the Service Locator Pattern The Road Ahead
Publisher Packt Publishing
Publication date May 31, 2024
Language English
Print length 676 pages
ISBN-10 180512028X
ISBN-13 978-1805120285
Item Weight 2.52 pounds (1.14 kg)
Dimensions 7.5 x 1.53 x 9.25 inches (19.1 x 3.9 x 23.5 cm)

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Ideal for those looking to enhance their game development skills using Unity and C programming.

  • Intermediate Programmers

    Great for programmers familiar with C who want to learn design patterns in a practical gaming context.

  • Students of Design

    Perfect for students wanting to understand design patterns while engaging in real-world game development projects.

Not Suitable For
  • Complete Beginners

    Not suitable for absolute beginners without prior coding experience or knowledge of Unity's interface.

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Object-Oriented Design Editorial Review

  • ubuy Estonia
  • ubuy Estonia

**** "Learning Design Patterns with Unity" has received overwhelmingly positive feedback from readers, particularly those who are beginners or intermediate developers in Unity and C#. Many customers note that the book serves as a critical resource to navigate the complexities of game development. Newcomers appreciated the clear and structured explanations of design patterns, enabling them to organize their coding practices better and avoid the common pitfalls of chaotic programming. Readers emphasized that while the book is approachable, having a prerequisite understanding of C# is crucial for fully grasping the advanced concepts presented. They found that the blend of theoretical knowledge about Software Development principles with practical examples provided a strong foundation for building games. Such insights have left many users feeling empowered in their coding journeys and more equipped to handle real-world project challenges. The book's organization and the author's relatable style have been particularly praised, with several reviewers finding that it breaks down complex concepts into digestible chunks. Furthermore, additional resources and active learning exercises have contributed significantly to the book's educational value. However, some users mentioned there remained a depth of learning that they still sought beyond what the book could offer, indicating that while it's an excellent starting point, it's just the beginning of a longer journey in game development. Overall, "Learning Design Patterns with Unity" is recommended for anyone looking to elevate their game coding skills with structured and well-explained design patterns, making it a notable addition to the library of aspiring and established game developers alike. **

Customer Reviews & Ratings

4.7
29 оценки клиентов
  • 5 звезда
    83%
  • 4 звезда
    9%
  • 3 звезда
    5%
  • 2 звезда
    3%
  • 1 звезда
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Плюсы

  • Clear and structured explanation of design patterns.
  • Practical examples that are immediately usable.
  • Suitable for beginners and intermediates in Unity and C#.
  • Well-organized content with additional resources.
  • Engaging writing style that simplifies complex concepts.

Минусы

  • Requires at least an intermediate understanding of C# for full comprehension.

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